3dsMax Script
Blender Python
Houdini
Maya Python API
- Attach Polygons Tool for Maya like in 3ds Max
- Convert Vertex Normals to Soft/Hard Edges using Maya Python API
- Create png file using OpenMaya.MImage()
- Generate random uv’s Maya Python API
- Get all attributes from the kFileTexture node Maya Python API
- Get all extra attributes Maya Python API
- get MDagPath() from MObject()
- Maya: Extra Attributes using Maya API classes
- Maya: isMeshHasSkinCluster()
- OpenMaya.MTransformationMatrix Rotation matrix from 3 vectors
- Traversing whole scene file Maya Python API